This guy does not understand his tropes. That backhand means he gets ground to fishmeal sometime in the future. Very, very slowly.
You’d think they’d have her hands tied. Even if she can’t cast major magic without her staff, that doesn’t mean she might not be able to unleash damage with a few gestures.
I finally just figured out why the long lead time in 2D (starting waaaay back). Drawing those scenes must take a couple days each. In order to keep scenes on time, you have to have a large enough lead time to keep up the pace.
We’re talking about water here. I mean, there have to at least be some ELEMENTARY laws in place, or the entire place would just fall apart into nothing.
The water would have to resist movement, or the fish would all just fall to the bottom, and be unable to move.
I suspect the physics go “things work the way you expect them to.” This is a world strongly manipulated by human children, after all. Fish stay in the water because that is where fish belong. Merefolk swim in the water because that is what they do. If you hit someone it is fast, and it hurts, because it would never occur to a child that anything different might happen just because “water”. Sure, these are not children. But children wrote the physics rules, and these folks know that.
And Abadon excels at using that to its advantage. Making children imagine rules not in their own favor because they are scared
In the original CGI, it looked more like a punch. Pretty much possible in a medium as viscous as water. And the Lady of the Lake’s lips didn’t bleed afterwards, either. Hurt but not injured.
But you guys don’t mind me, keep telling Scott how inferior his computer generated pictures were. I’m sure it’s encouraging him to keep working on TDC like, er, nothing else would.
I don’t think it was too terribly long. Only like a month or two from when Scott announced the new 2D until they started going up. He spent like 2 years before then trying to salvage the old 3D models, iirc.
You misunderstand. I agree that most children know that they can not move and react like that underwater. But I think most children would not think monsters were bound by those same limits.
After three mentions I finally realized what they are searching for, but shouldn’t it actually be “shîbu assahir amelu” not “sibu”?
*issahir
The translations vary. But either way Gilgamesh wants his immortality and will stop at nothing to achieve it.
I half expected that beat to swipe his clawed fingers across Nivene’s face and leaving scars on a diagonal angle.
Instead, the beast appeared to give her a bloody lip.
This guy does not understand his tropes. That backhand means he gets ground to fishmeal sometime in the future. Very, very slowly.
You’d think they’d have her hands tied. Even if she can’t cast major magic without her staff, that doesn’t mean she might not be able to unleash damage with a few gestures.
Exactly HOW did he smack her so hard, anyway?
They’re under water. Is it even possible to slap someone upside the head under water?
Maybe the laws of physics and science are virtually nonexistent in Dreamland!?!?!?
Yeah. Considering how they couldn’t hurt Daniel once he knew the situation, maybe they make the rules for anyone who doesn’t know it.
I finally just figured out why the long lead time in 2D (starting waaaay back). Drawing those scenes must take a couple days each. In order to keep scenes on time, you have to have a large enough lead time to keep up the pace.
We’re talking about water here. I mean, there have to at least be some ELEMENTARY laws in place, or the entire place would just fall apart into nothing.
The water would have to resist movement, or the fish would all just fall to the bottom, and be unable to move.
Also – if the Dreamland creatures operate in a world without physical constraint – the moment they came to Earth, they would be 100% helpless.
I suspect the physics go “things work the way you expect them to.” This is a world strongly manipulated by human children, after all. Fish stay in the water because that is where fish belong. Merefolk swim in the water because that is what they do. If you hit someone it is fast, and it hurts, because it would never occur to a child that anything different might happen just because “water”. Sure, these are not children. But children wrote the physics rules, and these folks know that.
And Abadon excels at using that to its advantage. Making children imagine rules not in their own favor because they are scared
In the original CGI, it looked more like a punch. Pretty much possible in a medium as viscous as water. And the Lady of the Lake’s lips didn’t bleed afterwards, either. Hurt but not injured.
But you guys don’t mind me, keep telling Scott how inferior his computer generated pictures were. I’m sure it’s encouraging him to keep working on TDC like, er, nothing else would.
How would Niviene look with a huge black eye if that beast swung his fist instead?
I don’t think it was too terribly long. Only like a month or two from when Scott announced the new 2D until they started going up. He spent like 2 years before then trying to salvage the old 3D models, iirc.
aaanyone ever tried slapping someone under water?
1) act scared when someone asks about certain thing.
2) then pretend it does not exist.
Makes sense. :V
I imagine even most small children know that you can’t punch or slap someone under water though. You don’t give them enough credit 🙂
You misunderstand. I agree that most children know that they can not move and react like that underwater. But I think most children would not think monsters were bound by those same limits.